Category Archive: Blog

Mar 07

Meet the #GPUhackDD 2018 mentors

The GPU Hackathons would not be as successful, were it not for the mentors. Every one of our nine teams has been assigned two mentors who work closely with the teams to help them achieve their goals. And now – meet the GPU experts of the Dresden GPU Hackathon (in alphabetical order):

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Permanent link to this article: https://gcoe-dresden.de/meet-the-gpuhackdd-2018-mentors/

Mar 02

The Hack is on in 2018!

It’s that time of the year again! Developers of scientific software projects of any discipline come together with GPU experts from across the globe in Dresden to bring their science to the GPU! Stay tuned on this blog or by following the twitter hashtag #GPUHackDD.

Permanent link to this article: https://gcoe-dresden.de/the-hack-is-on-in-2018/

Dec 21

Apply for the GPU Hackathon in Dresden [Submission Deadline: 19.1.2018]

The GPU Hackathon Series is announcing another year of hackathons. In 2018 the first one will take place in Dresden. If you have science code you would like to see runnning on GPUs, then this is for you!

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Permanent link to this article: https://gcoe-dresden.de/apply-for-the-gpu-hackathon-in-dresden/

Sep 01

Interactive Deep Learning on a HPC cluster

One of the key ingredients for the success of our Deep Learning Bootcamp last week was the availability of jupyter notebooks on the GPU nodes of our HPC installation. This avoided many problems we saw in previous workshops when software is run on the hardware that participants bring along. At the same time, it allows the …

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Permanent link to this article: https://gcoe-dresden.de/interactive-deep-learning-on-a-hpc-cluster/

Aug 29

A Deep Learning Infusion

Last week, the Deep Learning Bootcamp 2017 took place at the Center for Systems Biology in Dresden. It was a mind blowing experience – both from the intellectual and from the social point of view. If you want to get more direct impressions, see our twitter timeline. We had two highly motivated instructors: Nico Hoffman …

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Permanent link to this article: https://gcoe-dresden.de/a-deep-learning-infusion/

Aug 23

Reproducible Performance on HPC | Affinity

Developing highly performant code for GPUs is a task with many pitfalls. And to run that code efficiently with a reproducible outcome is another. This part of our blog covers the pinning of tasks to cores within a multi-socket system.

Permanent link to this article: https://gcoe-dresden.de/reproducible-performance-on-hpc-affinity/

Aug 08

Google coming to Dresden

As part of our “Deep Learning with Keras” workshop, we are happy to announce that google will send two data engineers to teach us how to use GPUs in the google cloud for deep learning. On August 24, 2017, there will be a three hour long workshop on using tensorflow in the google cloud. this is …

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Permanent link to this article: https://gcoe-dresden.de/google-coming-to-dresden/

Apr 26

Reproducible Performance | GPU boost

Developing highly performant code for GPUs is a task with many pitfalls. And to run that code efficiently with a reproducible outcome is another. This part of our blog covers the issues with runtime analysis under the GPU boost functionality on Kepler GPUs.

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Permanent link to this article: https://gcoe-dresden.de/reproducible-performance-gpu-boost/

Apr 07

Reaching the shore between Scylla and Charybdis, my Eurohack day 4 afternoon session

Permanent link to this article: https://gcoe-dresden.de/reaching-the-shore-between-scylla-and-charybdis-my-eurohack-day-4-afternoon-session/

Mar 22

Reaching the shore with a fog warning, my Eurohack day 4 morning session

Winslow Homer, The Fog Warning (1885, oil on canvas, wikicommons) As of version 4.2, nvcc does not support device debugging Thrust code. Thrust functions compiled with (e.g., nvcc -G, nvcc –device-debug 0, etc.) will likely crash.

Permanent link to this article: https://gcoe-dresden.de/reaching-the-shore-with-a-fog-warning-my-eurohack-day-4-morning-session/

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