Tag Archive: Eurohack

Apr 07

Reaching the shore between Scylla and Charybdis, my Eurohack day 4 afternoon session

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Mar 22

Reaching the shore with a fog warning, my Eurohack day 4 morning session

Winslow Homer, The Fog Warning (1885, oil on canvas, wikicommons) As of version 4.2, nvcc does not support device debugging Thrust code. Thrust functions compiled with (e.g., nvcc -G, nvcc –device-debug 0, etc.) will likely crash.

Permanent link to this article: https://gcoe-dresden.de/reaching-the-shore-with-a-fog-warning-my-eurohack-day-4-morning-session/

Mar 17

Seeing the shore, Eurohack day 4

Permanent link to this article: https://gcoe-dresden.de/seeing-the-shore-eurohack-day-4/

Mar 16

Treading in Water, Eurohack day 3

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Mar 15

Our feet are wet, Eurohack day 2

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Mar 14

Let’s hack a ton! Eurohack Day 1

On March 6, ten teams met at JSC for the Eurohack 2017 to boost their applications on GPUs or port them to use GPUs at all. We had on average of 4 team members and 2 mentors per team. So we were topping around 70 hackers in one room. This year’s hackathon (see last years …

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Permanent link to this article: https://gcoe-dresden.de/lets-hack-a-ton-eurohack-day-1/